SunDnD - Out of the Abyss
"Wise" Aard Gillywallow
Forest Gnome Wizard
Race: Forest Gnome
Personality Traits: There’s nothing I love more than a good mystery. I’m driven by a wanderlust that led me from home.bq).
Ideals:The goal of a life of study is the betterment of oneself.
Bonds:After years of studying I decided only so much may be learned from books and decided to experience the world for myself, and to make detailed notes of my experiences and discoveries.
Flaws:Most people scream and run when they see a demon. I stop and take notes.
Str:8 Dex: 16 Con:14 Int:16 Wis:12 Cha: 8
Max HP:8*AC:13 *Initiative:+3 Speed:25
Saves:Int, Wis Passive Perception:13
Proficient Skills: Arcana, History, Perception, Stealth
Features & Traits: Darkvision, Gnome Cunning, Speak with Small Beasts, Wanderer, Spellcasting, Arcane Recovery.
Aard grew up in a small woodland community where he was raised in a family of engineers and tinkerers. He was always the black sheep of the family as his sole interest was in his art. Aard considered ink a sloppy medium and used magic as his brush and pallet.
For years he tormented his gnome compatriots with his illusions and general trickery, until one day he decided he’d learned all he could from practicing alone and decided to seek out the grandest schools and libraries to master his skills. After 15 years of study he grew bored of the university’s huffy environment and left to practice his art on the general populace, and maybe see if he could pick up a few tricks on the way.